Product

01Tripo Studio

The all-in-one 3D workspace.

From text or image to a production-ready asset in seconds. Generation, editing, retopology and rigging happen in one place, so nothing has to be exported to be finished.

Text to 3D

Natural language to a textured, geometry-complete model in about ten seconds.

Smart Mesh P1.0

Game-ready topology in about two seconds. No retopology pass afterwards.

Rigging & animation

Skeletons generated automatically, ready for Unity and Unreal workflows.

Stylization

Clay, voxel and low-poly treatments applied in one click, non-destructively.

02Tripo API

The same model, behind one endpoint.

One POST returns a mesh. Rate limits, webhooks and per-seat billing are handled. Alibaba, Tencent and ByteDance run production traffic through it.

One call

Text, image, sketch or multi-view in. GLB, FBX, OBJ or USDZ out.

Predictable latency

P1.0 returns in about two seconds at p95, under sustained load.

Webhooks

Long jobs report progress rather than holding a connection open.

Enterprise terms

Private deployment, data residency and a signed non-training commitment.

03JuJuBit

3D for people who never asked for 3D.

A phone, a photograph, and something you can turn around. No units, no topology, no export dialog — the model is the post.

Photo to object

One shot from a phone camera becomes something you can spin and share.

Made to be seen

Every model gets a page, a viewer and a link that works anywhere.

Remix

Anything public can be forked, restyled and posted back with credit intact.

Print ready

Watertight by default, and validated against Bambu Lab profiles before it leaves.

04Industries

Where it is used.

The same three surfaces, pointed at six very different problems.

01

Game development

From concept to playable asset. Production time down by roughly 90%.

02

E-commerce

Product catalogues to 3D in minutes, with AR preview raising conversion.

03

Architecture

Rapid prototyping and immersive walkthroughs for spatial design.

04

Animation & film

Previsualisation and asset iteration in hours rather than weeks.

05

Printing & manufacturing

From concept to physical, with mesh-to-print validation built in.

06

Education & research

Models a class can turn around, built from a textbook plate.