Research

50+

Papers at top venues

4

Papers in 2026

30+

Open-source projects

30K+

GitHub stars

Day-one

Paper · weights · code

From the community

UniRig took a week of weight painting out of every character we ship. We have not opened the old tool since.

Kai Brennan, Technical Director — Longhand
Rigs roughly two hundred characters a year on an open-source release

02Papers

Published, then released.

Four papers this year. Weights, code and plugins go out on the day of the paper.

SIGGRAPH 2026

May 8, 2026

TripoSplat — Generative 3D Gaussians with Learned Density Control

Runjie Yan, Yan-Pei Cao, Peng Wang, Ding Liang, Yuan-Chen Guo

Introduces Density-Sampled Gaussians for adaptive, grid-free 3D generation. The VecSeq diffusion framework resolves permutation ambiguity by anchoring latents to a deterministic 3D Sobol sequence, which enables variable-resolution decoding from a single compact latent code.

GenerationGaussians
SIGGRAPH 2026

April 9, 2026

AniGen — Unified S³ Fields for Animatable 3D Asset Generation

Yi-Hua Huang, Zi-Xin Zou, Yuting He, Chirui Chang, Cheng-Feng Pu, Ziyi Yang, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi

Produces animatable 3D assets directly from a single image, skipping the generate-then-rig pipeline. Shape, skeleton and skinning weights unify into a continuous S³ Fields representation, and the Dual Skin Field handles rigs of arbitrary complexity.

AnimationGeneration
CVPR 2026 · Highlight

March 2, 2026

FACE — Face-based Autoregressive Representation for High-Fidelity Mesh Generation

Hanxiao Wang, Yuan-Chen Guo, Ying-Tian Liu, Zi-Xin Zou, Biao Zhang, Weize Quan, Ding Liang, Yan-Pei Cao, Dong-Ming Yan

Addresses the quadratic compute bottleneck by moving to a higher semantic tier. A one-face-one-token strategy cuts sequence length ninefold, reaching a compression ratio of 0.11, and couples an autoregressive autoencoder with latent diffusion.

GenerationMesh
Feb 2026

February 4, 2026

SkinTokens — Learned Compact Representation for Unified Autoregressive Rigging

Jia-Peng Zhang, Cheng-Feng Pu, Meng-Hao Guo, Yan-Pei Cao, Shi-Min Hu

Compresses sparse skinning matrices into discrete token sequences. The TokenRig framework synthesizes skeleton topology and surface deformation as one sequence, post-trained with reinforcement learning, and reports up to 133% improvement in skinning accuracy.

RiggingAnimation